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WebGL is a standard specification currently being developed to display 3D graphics on web browsers. It enables hardware-accelerated rich 3D graphics in web pages without the need for special browser plug-ins, on any platform supporting OpenGL or OpenGL ES. Technically it is a binding for JavaScript to native OpenGL ES 2.0 implementation, to be built in to browsers. It renders into the HTML5 Canvas element.

WebGL was introduced in 2009 and is already being implemented in both Mozilla and WebKit.

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